City information

Taxation of LosVelozes

Marketplace
Wood96
Stone67
Ore426
Wool341
Food139
Cloth0
Tool0
Taler32528
Occupancy1069
Capacity6500
Occupation Percentage16.4%

Recent days' taxes Page << 1 ... 809 810 811 812 813 ... 1123 >>
TimeCodeDescription
WED, 26.12.2007, 22:062Versorgung Buerger: Anz=64/0 Baustellen=0 => Tuecher: 512 Nahrung: 3200
WED, 26.12.2007, 22:063Vollstaendige Versorgung von Marktplatz. (3,6,5,4,3)
WED, 26.12.2007, 22:067Versorgung Summe/Tag: (0,0,0,0,106,29,5,0)
TUE, 25.12.2007, 22:051Versorgung Spiele: (1973) Aktiv=76 Inaktiv=21 Selbst=0 => Tuecher: 361 Werkzeug: 144
TUE, 25.12.2007, 22:052Versorgung Buerger: Anz=64/0 Baustellen=0 => Tuecher: 512 Nahrung: 3200
TUE, 25.12.2007, 22:053Vollstaendige Versorgung von Marktplatz. (8,3,4,3,3)
TUE, 25.12.2007, 22:057Versorgung Summe/Tag: (0,0,0,0,107,29,5,0)
MON, 24.12.2007, 22:051Versorgung Spiele: (1972) Aktiv=76 Inaktiv=21 Selbst=0 => Tuecher: 361 Werkzeug: 144
MON, 24.12.2007, 22:052Versorgung Buerger: Anz=64/0 Baustellen=0 => Tuecher: 512 Nahrung: 3200
MON, 24.12.2007, 22:053Vollstaendige Versorgung von Marktplatz. (3,3,5,4,7)
MON, 24.12.2007, 22:057Versorgung Summe/Tag: (0,0,0,0,107,30,5,0)
SUN, 23.12.2007, 22:051Versorgung Spiele: (1971) Aktiv=76 Inaktiv=21 Selbst=0 => Tuecher: 361 Werkzeug: 144

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)