City information

Taxation of LosVelozes

Marketplace
Wood211
Stone94
Ore356
Wool522
Food156
Cloth0
Tool0
Taler32504
Occupancy1339
Capacity6500
Occupation Percentage20.6%

Recent days' taxes Page << 1 ... 811 812 813 814 815 ... 1123 >>
TimeCodeDescription
THU, 20.12.2007, 22:052Versorgung Buerger: Anz=64/0 Baustellen=0 => Tuecher: 512 Nahrung: 3200
THU, 20.12.2007, 22:053Vollstaendige Versorgung von Marktplatz. (3,4,3,7,6)
THU, 20.12.2007, 22:057Versorgung Summe/Tag: (0,0,0,0,107,34,6,0)
WED, 19.12.2007, 22:051Versorgung Spiele: (1967) Aktiv=97 Inaktiv=0 Selbst=0 => Tuecher: 520 Werkzeug: 172
WED, 19.12.2007, 22:052Versorgung Buerger: Anz=64/0 Baustellen=0 => Tuecher: 512 Nahrung: 3200
WED, 19.12.2007, 22:053Vollstaendige Versorgung von Marktplatz. (6,6,0,6,5)
WED, 19.12.2007, 22:057Versorgung Summe/Tag: (0,0,0,0,107,34,6,0)
TUE, 18.12.2007, 22:041Versorgung Spiele: (1966) Aktiv=97 Inaktiv=0 Selbst=0 => Tuecher: 520 Werkzeug: 172
TUE, 18.12.2007, 22:042Versorgung Buerger: Anz=64/0 Baustellen=0 => Tuecher: 512 Nahrung: 3200
TUE, 18.12.2007, 22:043Vollstaendige Versorgung von Marktplatz. (3,7,7,3,4)
TUE, 18.12.2007, 22:047Versorgung Summe/Tag: (0,0,0,0,106,35,6,0)
MON, 17.12.2007, 22:041Versorgung Spiele: (1965) Aktiv=97 Inaktiv=0 Selbst=0 => Tuecher: 520 Werkzeug: 172

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)