City information

Taxation of LosVelozes

Marketplace
Wood167
Stone407
Ore0
Wool346
Food333
Cloth0
Tool0
Taler32504
Occupancy1253
Capacity6500
Occupation Percentage19.3%

Recent days' taxes Page << 1 ... 812 813 814 815 816 ... 1123 >>
TimeCodeDescription
MON, 17.12.2007, 22:042Versorgung Buerger: Anz=64/0 Baustellen=0 => Tuecher: 512 Nahrung: 3200
MON, 17.12.2007, 22:043Vollstaendige Versorgung von Marktplatz. (5,7,3,5,4)
MON, 17.12.2007, 22:047Versorgung Summe/Tag: (0,0,0,0,106,35,6,0)
SUN, 16.12.2007, 22:041Versorgung Spiele: (1964) Aktiv=97 Inaktiv=0 Selbst=0 => Tuecher: 520 Werkzeug: 172
SUN, 16.12.2007, 22:042Versorgung Buerger: Anz=64/0 Baustellen=0 => Tuecher: 512 Nahrung: 3200
SUN, 16.12.2007, 22:043Vollstaendige Versorgung von Marktplatz. (4,7,6,4,3)
SUN, 16.12.2007, 22:047Versorgung Summe/Tag: (0,0,0,0,106,35,6,0)
SAT, 15.12.2007, 22:041Versorgung Spiele: (1963) Aktiv=97 Inaktiv=0 Selbst=0 => Tuecher: 520 Werkzeug: 172
SAT, 15.12.2007, 22:042Versorgung Buerger: Anz=64/0 Baustellen=0 => Tuecher: 512 Nahrung: 3200
SAT, 15.12.2007, 22:043Vollstaendige Versorgung von Marktplatz. (5,4,2,7,5)
SAT, 15.12.2007, 22:047Versorgung Summe/Tag: (0,0,0,0,107,34,6,0)
FRI, 14.12.2007, 22:041Versorgung Spiele: (1962) Aktiv=97 Inaktiv=0 Selbst=0 => Tuecher: 520 Werkzeug: 172

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)