City information

Taxation of LosVelozes

Marketplace
Wood99
Stone417
Ore12
Wool696
Food794
Cloth0
Tool10
Taler32577
Occupancy2068
Capacity6500
Occupation Percentage31.8%

Recent days' taxes Page << 1 ... 814 815 816 817 818 ... 1123 >>
TimeCodeDescription
TUE, 11.12.2007, 22:032Versorgung Buerger: Anz=64/0 Baustellen=0 => Tuecher: 512 Nahrung: 3200
TUE, 11.12.2007, 22:033Vollstaendige Versorgung von Marktplatz. (2,3,5,7,7)
TUE, 11.12.2007, 22:037Versorgung Summe/Tag: (0,0,0,0,107,35,6,0)
MON, 10.12.2007, 22:031Versorgung Spiele: (1958) Aktiv=97 Inaktiv=0 Selbst=0 => Tuecher: 520 Werkzeug: 172
MON, 10.12.2007, 22:032Versorgung Buerger: Anz=64/0 Baustellen=0 => Tuecher: 512 Nahrung: 3200
MON, 10.12.2007, 22:033Vollstaendige Versorgung von Marktplatz. (4,7,3,6,3)
MON, 10.12.2007, 22:037Versorgung Summe/Tag: (0,0,0,0,107,34,6,0)
SUN, 09.12.2007, 22:031Versorgung Spiele: (1957) Aktiv=97 Inaktiv=0 Selbst=0 => Tuecher: 520 Werkzeug: 172
SUN, 09.12.2007, 22:032Versorgung Buerger: Anz=64/0 Baustellen=0 => Tuecher: 512 Nahrung: 3200
SUN, 09.12.2007, 22:033Vollstaendige Versorgung von Marktplatz. (7,3,6,1,6)
SUN, 09.12.2007, 22:037Versorgung Summe/Tag: (0,0,0,0,106,34,5,0)
SAT, 08.12.2007, 22:031Versorgung Spiele: (1956) Aktiv=97 Inaktiv=0 Selbst=0 => Tuecher: 520 Werkzeug: 172

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)