City information

Taxation of LosVelozes

Marketplace
Wood537
Stone83
Ore91
Wool399
Food212
Cloth0
Tool0
Taler32500
Occupancy1322
Capacity6500
Occupation Percentage20.3%

Recent days' taxes Page << 1 ... 808 809 810 811 812 ... 1123 >>
TimeCodeDescription
SAT, 29.12.2007, 22:062Versorgung Buerger: Anz=64/0 Baustellen=0 => Tuecher: 512 Nahrung: 3200
SAT, 29.12.2007, 22:063Vollstaendige Versorgung von Marktplatz. (4,4,5,4,4)
SAT, 29.12.2007, 22:067Versorgung Summe/Tag: (0,0,0,0,106,29,4,0)
FRI, 28.12.2007, 22:051Versorgung Spiele: (1976) Aktiv=76 Inaktiv=21 Selbst=0 => Tuecher: 361 Werkzeug: 144
FRI, 28.12.2007, 22:052Versorgung Buerger: Anz=64/0 Baustellen=0 => Tuecher: 512 Nahrung: 3200
FRI, 28.12.2007, 22:053Vollstaendige Versorgung von Marktplatz. (6,1,4,6,5)
FRI, 28.12.2007, 22:057Versorgung Summe/Tag: (0,0,0,0,107,30,5,0)
THU, 27.12.2007, 22:051Versorgung Spiele: (1975) Aktiv=76 Inaktiv=21 Selbst=0 => Tuecher: 361 Werkzeug: 144
THU, 27.12.2007, 22:052Versorgung Buerger: Anz=64/0 Baustellen=0 => Tuecher: 512 Nahrung: 3200
THU, 27.12.2007, 22:053Vollstaendige Versorgung von Marktplatz. (4,1,4,5,7)
THU, 27.12.2007, 22:057Versorgung Summe/Tag: (0,0,0,0,106,29,5,0)
WED, 26.12.2007, 22:061Versorgung Spiele: (1974) Aktiv=76 Inaktiv=21 Selbst=0 => Tuecher: 361 Werkzeug: 144

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)