City information

Taxation of Concordia

Marketplace
Wood504
Stone489
Ore656
Wool1146
Food805
Cloth0
Tool0
Taler4024
Occupancy3600
Capacity3600
Occupation Percentage100%

Recent days' taxes Page << 1 ... 1039 1040 1041 1042 1043 ... 1061 >>
TimeCodeDescription
WED, 29.03.2006, 21:592Versorgung Buerger: Anz=30/0 Baustellen=1 => Tuecher: 240 Nahrung: 1800
SAT, 25.03.2006, 21:572Versorgung Buerger: Anz=30/0 Baustellen=1 => Tuecher: 240 Nahrung: 1800
FRI, 24.03.2006, 21:572Versorgung Buerger: Anz=30/0 Baustellen=1 => Tuecher: 240 Nahrung: 1800
SUN, 26.03.2006, 21:582Versorgung Buerger: Anz=30/0 Baustellen=1 => Tuecher: 240 Nahrung: 1800
TUE, 21.03.2006, 21:572Versorgung Buerger: Anz=30/0 Baustellen=1 => Tuecher: 240 Nahrung: 1800
MON, 27.03.2006, 21:582Versorgung Buerger: Anz=30/0 Baustellen=1 => Tuecher: 240 Nahrung: 1800
THU, 23.03.2006, 21:582Versorgung Buerger: Anz=30/0 Baustellen=1 => Tuecher: 240 Nahrung: 1800
WED, 22.03.2006, 21:572Versorgung Buerger: Anz=30/0 Baustellen=1 => Tuecher: 240 Nahrung: 1800
SUN, 02.04.2006, 22:002Versorgung Buerger: Anz=30/0 Baustellen=1 => Tuecher: 240 Nahrung: 1800
FRI, 31.03.2006, 22:002Versorgung Buerger: Anz=30/0 Baustellen=1 => Tuecher: 240 Nahrung: 1800
FRI, 05.05.2006, 22:072Versorgung Buerger: Anz=30/0 Baustellen=1 => Tuecher: 240 Nahrung: 1800
SAT, 01.04.2006, 21:592Versorgung Buerger: Anz=30/0 Baustellen=1 => Tuecher: 240 Nahrung: 1800

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)