City information

Taxation of LosVelozes

Marketplace
Wood209
Stone92
Ore345
Wool514
Food150
Cloth0
Tool0
Taler32506
Occupancy1310
Capacity6500
Occupation Percentage20.2%

Recent days' taxes Page << 1 ... 1040 1041 1042 1043 1044 ... 1123 >>
TimeCodeDescription
WED, 18.01.2006, 23:372Versorgung Buerger: Anz=73/0 Baustellen=0 => Tuecher: 584 Nahrung: 3650
WED, 18.01.2006, 23:373Vollstaendige Versorgung von Marktplatz. (4,5,4,6,6)
WED, 18.01.2006, 23:377Versorgung Summe/Tag: (0,0,0,0,122,37,5,0)
TUE, 17.01.2006, 23:351Versorgung Spiele: (1266) Aktiv=91 Inaktiv=0 Selbst=0 => Tuecher: 514 Werkzeug: 169
TUE, 17.01.2006, 23:352Versorgung Buerger: Anz=73/0 Baustellen=0 => Tuecher: 584 Nahrung: 3650
TUE, 17.01.2006, 23:353Vollstaendige Versorgung von Marktplatz. (3,5,2,10,5)
TUE, 17.01.2006, 23:357Versorgung Summe/Tag: (0,0,0,0,122,37,5,0)
MON, 16.01.2006, 23:361Versorgung Spiele: (1265) Aktiv=91 Inaktiv=0 Selbst=0 => Tuecher: 514 Werkzeug: 169
MON, 16.01.2006, 23:362Versorgung Buerger: Anz=73/0 Baustellen=0 => Tuecher: 584 Nahrung: 3650
MON, 16.01.2006, 23:363Vollstaendige Versorgung von Marktplatz. (6,4,7,2,6)
MON, 16.01.2006, 23:367Versorgung Summe/Tag: (0,0,0,0,121,36,6,0)
SUN, 15.01.2006, 23:341Versorgung Spiele: (1264) Aktiv=91 Inaktiv=0 Selbst=0 => Tuecher: 514 Werkzeug: 169

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)