City information

Taxation of LosVelozes

Marketplace
Wood205
Stone90
Ore337
Wool498
Food150
Cloth0
Tool0
Taler32520
Occupancy1280
Capacity6500
Occupation Percentage19.7%

Recent days' taxes Page << 1 ... 1039 1040 1041 1042 1043 ... 1123 >>
TimeCodeDescription
SAT, 21.01.2006, 23:352Versorgung Buerger: Anz=73/0 Baustellen=0 => Tuecher: 584 Nahrung: 3650
SAT, 21.01.2006, 23:353Vollstaendige Versorgung von Marktplatz. (4,2,7,6,6)
SAT, 21.01.2006, 23:357Versorgung Summe/Tag: (0,0,0,0,121,36,6,0)
FRI, 20.01.2006, 23:351Versorgung Spiele: (1269) Aktiv=91 Inaktiv=0 Selbst=0 => Tuecher: 514 Werkzeug: 169
FRI, 20.01.2006, 23:352Versorgung Buerger: Anz=73/0 Baustellen=0 => Tuecher: 584 Nahrung: 3650
FRI, 20.01.2006, 23:353Vollstaendige Versorgung von Marktplatz. (2,3,8,8,5)
FRI, 20.01.2006, 23:357Versorgung Summe/Tag: (0,0,0,0,122,37,6,0)
THU, 19.01.2006, 23:371Versorgung Spiele: (1268) Aktiv=91 Inaktiv=0 Selbst=0 => Tuecher: 514 Werkzeug: 169
THU, 19.01.2006, 23:372Versorgung Buerger: Anz=73/0 Baustellen=0 => Tuecher: 584 Nahrung: 3650
THU, 19.01.2006, 23:373Vollstaendige Versorgung von Marktplatz. (7,5,3,6,4)
THU, 19.01.2006, 23:377Versorgung Summe/Tag: (0,0,0,0,121,36,5,0)
WED, 18.01.2006, 23:371Versorgung Spiele: (1267) Aktiv=91 Inaktiv=0 Selbst=0 => Tuecher: 514 Werkzeug: 169

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)