City information

Taxation of LosVelozes

Marketplace
Wood167
Stone402
Ore0
Wool329
Food323
Cloth0
Tool0
Taler32527
Occupancy1221
Capacity6500
Occupation Percentage18.8%

Recent days' taxes Page << 1 ... 1038 1039 1040 1041 1042 ... 1123 >>
TimeCodeDescription
TUE, 24.01.2006, 23:362Versorgung Buerger: Anz=73/0 Baustellen=0 => Tuecher: 584 Nahrung: 3650
TUE, 24.01.2006, 23:363Vollstaendige Versorgung von Marktplatz. (8,7,8,3,0)
TUE, 24.01.2006, 23:367Versorgung Summe/Tag: (0,0,0,0,122,37,6,0)
MON, 23.01.2006, 23:391Versorgung Spiele: (1272) Aktiv=91 Inaktiv=0 Selbst=0 => Tuecher: 514 Werkzeug: 169
MON, 23.01.2006, 23:392Versorgung Buerger: Anz=73/0 Baustellen=0 => Tuecher: 584 Nahrung: 3650
MON, 23.01.2006, 23:393Vollstaendige Versorgung von Marktplatz. (4,3,6,4,8)
MON, 23.01.2006, 23:397Versorgung Summe/Tag: (0,0,0,0,121,36,6,0)
SUN, 22.01.2006, 23:391Versorgung Spiele: (1271) Aktiv=91 Inaktiv=0 Selbst=0 => Tuecher: 514 Werkzeug: 169
SUN, 22.01.2006, 23:392Versorgung Buerger: Anz=73/0 Baustellen=0 => Tuecher: 584 Nahrung: 3650
SUN, 22.01.2006, 23:393Vollstaendige Versorgung von Marktplatz. (3,9,7,5,2)
SUN, 22.01.2006, 23:397Versorgung Summe/Tag: (0,0,0,0,122,36,6,0)
SAT, 21.01.2006, 23:351Versorgung Spiele: (1270) Aktiv=91 Inaktiv=0 Selbst=0 => Tuecher: 514 Werkzeug: 169

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)