City information

Taxation of LosVelozes

Marketplace
Wood209
Stone132
Ore493
Wool2243
Food229
Cloth0
Tool0
Taler32525
Occupancy3306
Capacity6500
Occupation Percentage50.9%

Recent days' taxes Page << 1 ... 525 526 527 528 529 ... 1123 >>
TimeCodeDescription
THU, 13.05.2010, 22:032Versorgung Buerger: Anz=65/0 Baustellen=0 => Tuecher: 520 Nahrung: 3250
THU, 13.05.2010, 22:033Vollstaendige Versorgung von Marktplatz. (4,6,6,4,5)
THU, 13.05.2010, 22:037Versorgung Summe/Tag: (0,0,0,0,108,36,7,0)
WED, 12.05.2010, 22:041Versorgung Spiele: (2842) Aktiv=95 Inaktiv=10 Selbst=0 => Tuecher: 557 Werkzeug: 193
WED, 12.05.2010, 22:042Versorgung Buerger: Anz=65/0 Baustellen=0 => Tuecher: 520 Nahrung: 3250
WED, 12.05.2010, 22:043Vollstaendige Versorgung von Marktplatz. (7,3,5,7,3)
WED, 12.05.2010, 22:047Versorgung Summe/Tag: (0,0,0,0,109,36,7,0)
TUE, 11.05.2010, 22:041Versorgung Spiele: (2841) Aktiv=95 Inaktiv=10 Selbst=0 => Tuecher: 557 Werkzeug: 193
TUE, 11.05.2010, 22:042Versorgung Buerger: Anz=68/0 Baustellen=0 => Tuecher: 544 Nahrung: 3400
TUE, 11.05.2010, 22:043Vollstaendige Versorgung von Marktplatz. (4,8,3,2,8)
TUE, 11.05.2010, 22:047Versorgung Summe/Tag: (0,0,0,0,113,37,7,0)
MON, 10.05.2010, 22:051Versorgung Spiele: (2840) Aktiv=95 Inaktiv=10 Selbst=0 => Tuecher: 557 Werkzeug: 193

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)