City information

Taxation of LosVelozes

Marketplace
Wood5297
Stone9
Ore25
Wool61
Food26
Cloth0
Tool20
Taler32569
Occupancy5518
Capacity6500
Occupation Percentage84.9%

Recent days' taxes Page << 1 ... 526 527 528 529 530 ... 1123 >>
TimeCodeDescription
MON, 10.05.2010, 22:052Versorgung Buerger: Anz=68/0 Baustellen=0 => Tuecher: 544 Nahrung: 3400
MON, 10.05.2010, 22:053Vollstaendige Versorgung von Marktplatz. (3,7,7,7,1)
MON, 10.05.2010, 22:057Versorgung Summe/Tag: (0,0,0,0,114,36,6,0)
SUN, 09.05.2010, 22:011Versorgung Spiele: (2839) Aktiv=95 Inaktiv=10 Selbst=0 => Tuecher: 557 Werkzeug: 193
SUN, 09.05.2010, 22:012Versorgung Buerger: Anz=68/0 Baustellen=0 => Tuecher: 544 Nahrung: 3400
SUN, 09.05.2010, 22:013Vollstaendige Versorgung von Marktplatz. (10,4,3,4,4)
SUN, 09.05.2010, 22:017Versorgung Summe/Tag: (0,0,0,0,113,37,7,0)
SAT, 08.05.2010, 22:001Versorgung Spiele: (2838) Aktiv=95 Inaktiv=10 Selbst=0 => Tuecher: 557 Werkzeug: 193
SAT, 08.05.2010, 22:002Versorgung Buerger: Anz=68/0 Baustellen=0 => Tuecher: 544 Nahrung: 3400
SAT, 08.05.2010, 22:003Vollstaendige Versorgung von Marktplatz. (5,6,5,3,6)
SAT, 08.05.2010, 22:007Versorgung Summe/Tag: (0,0,0,0,113,37,7,0)
FRI, 07.05.2010, 22:051Versorgung Spiele: (2837) Aktiv=94 Inaktiv=10 Selbst=0 => Tuecher: 547 Werkzeug: 190

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)