City information

Taxation of LosVelozes

Marketplace
Wood96
Stone67
Ore417
Wool328
Food139
Cloth0
Tool0
Taler32524
Occupancy1047
Capacity6500
Occupation Percentage16.1%

Recent days' taxes Page << 1 ... 528 529 530 531 532 ... 1123 >>
TimeCodeDescription
TUE, 04.05.2010, 22:102Versorgung Buerger: Anz=68/0 Baustellen=0 => Tuecher: 544 Nahrung: 3400
TUE, 04.05.2010, 22:103Vollstaendige Versorgung von Marktplatz. (9,3,6,4,3)
TUE, 04.05.2010, 22:107Versorgung Summe/Tag: (0,0,0,0,113,36,6,0)
MON, 03.05.2010, 00:011Versorgung Spiele: (2833) Aktiv=94 Inaktiv=10 Selbst=0 => Tuecher: 547 Werkzeug: 190
MON, 03.05.2010, 00:012Versorgung Buerger: Anz=68/0 Baustellen=0 => Tuecher: 544 Nahrung: 3400
MON, 03.05.2010, 00:013Vollstaendige Versorgung von Marktplatz. (6,4,6,5,4)
MON, 03.05.2010, 00:017Versorgung Summe/Tag: (0,0,0,0,113,37,7,0)
SAT, 01.05.2010, 22:001Versorgung Spiele: (2831) Aktiv=94 Inaktiv=10 Selbst=0 => Tuecher: 547 Werkzeug: 190
SAT, 01.05.2010, 22:002Versorgung Buerger: Anz=68/0 Baustellen=0 => Tuecher: 544 Nahrung: 3400
SAT, 01.05.2010, 22:003Vollstaendige Versorgung von Marktplatz. (2,6,8,4,5)
SAT, 01.05.2010, 22:007Versorgung Summe/Tag: (0,0,0,0,113,36,6,0)
FRI, 30.04.2010, 22:031Versorgung Spiele: (2830) Aktiv=94 Inaktiv=10 Selbst=0 => Tuecher: 547 Werkzeug: 190

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)