City information

Taxation of LosVelozes

Marketplace
Wood477
Stone266
Ore87
Wool804
Food446
Cloth0
Tool0
Taler32504
Occupancy2080
Capacity6500
Occupation Percentage32%

Recent days' taxes Page << 1 ... 537 538 539 540 541 ... 1123 >>
TimeCodeDescription
SUN, 04.04.2010, 22:012Versorgung Buerger: Anz=70/0 Baustellen=0 => Tuecher: 560 Nahrung: 3500
SUN, 04.04.2010, 22:013Vollstaendige Versorgung von Marktplatz. (9,4,4,4,4)
SUN, 04.04.2010, 22:017Versorgung Summe/Tag: (0,0,0,0,116,37,6,0)
SAT, 03.04.2010, 22:001Versorgung Spiele: (2803) Aktiv=95 Inaktiv=10 Selbst=0 => Tuecher: 554 Werkzeug: 192
SAT, 03.04.2010, 22:002Versorgung Buerger: Anz=70/0 Baustellen=0 => Tuecher: 560 Nahrung: 3500
SAT, 03.04.2010, 22:003Vollstaendige Versorgung von Marktplatz. (6,7,5,2,6)
SAT, 03.04.2010, 22:007Versorgung Summe/Tag: (0,0,0,0,117,37,7,0)
FRI, 02.04.2010, 22:081Versorgung Spiele: (2802) Aktiv=95 Inaktiv=10 Selbst=0 => Tuecher: 554 Werkzeug: 192
FRI, 02.04.2010, 22:082Versorgung Buerger: Anz=70/0 Baustellen=0 => Tuecher: 560 Nahrung: 3500
FRI, 02.04.2010, 22:083Vollstaendige Versorgung von Marktplatz. (5,3,5,7,6)
FRI, 02.04.2010, 22:087Versorgung Summe/Tag: (0,0,0,0,116,37,7,0)
THU, 01.04.2010, 22:031Versorgung Spiele: (2801) Aktiv=95 Inaktiv=10 Selbst=0 => Tuecher: 554 Werkzeug: 192

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)