City information

Taxation of LosVelozes

Marketplace
Wood142
Stone70
Ore390
Wool1177
Food161
Cloth0
Tool0
Taler32504
Occupancy1940
Capacity6500
Occupation Percentage29.8%

Recent days' taxes Page << 1 ... 536 537 538 539 540 ... 1123 >>
TimeCodeDescription
THU, 08.04.2010, 22:032Versorgung Buerger: Anz=70/0 Baustellen=0 => Tuecher: 560 Nahrung: 3500
THU, 08.04.2010, 22:033Vollstaendige Versorgung von Marktplatz. (5,4,3,6,8)
THU, 08.04.2010, 22:037Versorgung Summe/Tag: (0,0,0,0,117,37,7,0)
WED, 07.04.2010, 22:031Versorgung Spiele: (2807) Aktiv=95 Inaktiv=10 Selbst=0 => Tuecher: 554 Werkzeug: 192
WED, 07.04.2010, 22:032Versorgung Buerger: Anz=70/0 Baustellen=0 => Tuecher: 560 Nahrung: 3500
WED, 07.04.2010, 22:033Vollstaendige Versorgung von Marktplatz. (9,4,3,6,4)
WED, 07.04.2010, 22:037Versorgung Summe/Tag: (0,0,0,0,116,37,7,0)
MON, 05.04.2010, 22:111Versorgung Spiele: (2805) Aktiv=95 Inaktiv=10 Selbst=0 => Tuecher: 554 Werkzeug: 192
MON, 05.04.2010, 22:112Versorgung Buerger: Anz=70/0 Baustellen=0 => Tuecher: 560 Nahrung: 3500
MON, 05.04.2010, 22:113Vollstaendige Versorgung von Marktplatz. (4,7,7,3,4)
MON, 05.04.2010, 22:117Versorgung Summe/Tag: (0,0,0,0,117,37,6,0)
SUN, 04.04.2010, 22:011Versorgung Spiele: (2804) Aktiv=95 Inaktiv=10 Selbst=0 => Tuecher: 554 Werkzeug: 192

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)