City information

Taxation of LosVelozes

Marketplace
Wood2271
Stone46
Ore1480
Wool389
Food118
Cloth0
Tool0
Taler32500
Occupancy4304
Capacity6500
Occupation Percentage66.2%

Recent days' taxes Page << 1 ... 534 535 536 537 538 ... 1123 >>
TimeCodeDescription
THU, 15.04.2010, 22:112Versorgung Buerger: Anz=68/0 Baustellen=0 => Tuecher: 544 Nahrung: 3400
THU, 15.04.2010, 22:113Vollstaendige Versorgung von Marktplatz. (7,0,9,3,6)
THU, 15.04.2010, 22:117Versorgung Summe/Tag: (0,0,0,0,114,37,6,0)
WED, 14.04.2010, 22:061Versorgung Spiele: (2814) Aktiv=95 Inaktiv=10 Selbst=0 => Tuecher: 554 Werkzeug: 192
WED, 14.04.2010, 22:062Versorgung Buerger: Anz=68/0 Baustellen=0 => Tuecher: 544 Nahrung: 3400
WED, 14.04.2010, 22:063Vollstaendige Versorgung von Marktplatz. (5,7,4,5,4)
WED, 14.04.2010, 22:067Versorgung Summe/Tag: (0,0,0,0,113,36,6,0)
TUE, 13.04.2010, 22:051Versorgung Spiele: (2813) Aktiv=95 Inaktiv=10 Selbst=0 => Tuecher: 554 Werkzeug: 192
TUE, 13.04.2010, 22:052Versorgung Buerger: Anz=68/0 Baustellen=0 => Tuecher: 544 Nahrung: 3400
TUE, 13.04.2010, 22:053Vollstaendige Versorgung von Marktplatz. (6,8,1,6,4)
TUE, 13.04.2010, 22:057Versorgung Summe/Tag: (0,0,0,0,113,36,6,0)
SUN, 11.04.2010, 22:001Versorgung Spiele: (2811) Aktiv=95 Inaktiv=10 Selbst=0 => Tuecher: 554 Werkzeug: 192

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)