City information

Taxation of LosVelozes

Marketplace
Wood2271
Stone46
Ore1480
Wool389
Food118
Cloth0
Tool0
Taler32500
Occupancy4304
Capacity6500
Occupation Percentage66.2%

Recent days' taxes Page << 1 ... 533 534 535 536 537 ... 1123 >>
TimeCodeDescription
SUN, 18.04.2010, 22:012Versorgung Buerger: Anz=68/0 Baustellen=0 => Tuecher: 544 Nahrung: 3400
SUN, 18.04.2010, 22:013Vollstaendige Versorgung von Marktplatz. (4,5,2,6,8)
SUN, 18.04.2010, 22:017Versorgung Summe/Tag: (0,0,0,0,113,36,6,0)
SAT, 17.04.2010, 22:021Versorgung Spiele: (2817) Aktiv=95 Inaktiv=10 Selbst=0 => Tuecher: 554 Werkzeug: 192
SAT, 17.04.2010, 22:022Versorgung Buerger: Anz=68/0 Baustellen=0 => Tuecher: 544 Nahrung: 3400
SAT, 17.04.2010, 22:023Vollstaendige Versorgung von Marktplatz. (5,4,4,7,5)
SAT, 17.04.2010, 22:027Versorgung Summe/Tag: (0,0,0,0,113,36,6,0)
FRI, 16.04.2010, 22:041Versorgung Spiele: (2816) Aktiv=95 Inaktiv=10 Selbst=0 => Tuecher: 554 Werkzeug: 192
FRI, 16.04.2010, 22:042Versorgung Buerger: Anz=68/0 Baustellen=0 => Tuecher: 544 Nahrung: 3400
FRI, 16.04.2010, 22:043Vollstaendige Versorgung von Marktplatz. (5,6,6,3,5)
FRI, 16.04.2010, 22:047Versorgung Summe/Tag: (0,0,0,0,113,36,6,0)
THU, 15.04.2010, 22:111Versorgung Spiele: (2815) Aktiv=95 Inaktiv=10 Selbst=0 => Tuecher: 554 Werkzeug: 192

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)