City information

Taxation of LosVelozes

Marketplace
Wood169
Stone670
Ore10
Wool314
Food1056
Cloth0
Tool10
Taler32504
Occupancy2269
Capacity6500
Occupation Percentage34.9%

Recent days' taxes Page << 1 ... 531 532 533 534 535 ... 1123 >>
TimeCodeDescription
SAT, 24.04.2010, 22:002Versorgung Buerger: Anz=68/0 Baustellen=0 => Tuecher: 544 Nahrung: 3400
SAT, 24.04.2010, 22:003Vollstaendige Versorgung von Marktplatz. (6,7,1,6,5)
SAT, 24.04.2010, 22:007Versorgung Summe/Tag: (0,0,0,0,113,37,6,0)
FRI, 23.04.2010, 22:041Versorgung Spiele: (2823) Aktiv=95 Inaktiv=10 Selbst=0 => Tuecher: 554 Werkzeug: 192
FRI, 23.04.2010, 22:042Versorgung Buerger: Anz=68/0 Baustellen=0 => Tuecher: 544 Nahrung: 3400
FRI, 23.04.2010, 22:043Vollstaendige Versorgung von Marktplatz. (10,4,3,2,6)
FRI, 23.04.2010, 22:047Versorgung Summe/Tag: (0,0,0,0,113,37,7,0)
THU, 22.04.2010, 22:041Versorgung Spiele: (2822) Aktiv=95 Inaktiv=10 Selbst=0 => Tuecher: 554 Werkzeug: 192
THU, 22.04.2010, 22:042Versorgung Buerger: Anz=68/0 Baustellen=0 => Tuecher: 544 Nahrung: 3400
THU, 22.04.2010, 22:043Vollstaendige Versorgung von Marktplatz. (7,4,6,7,1)
THU, 22.04.2010, 22:047Versorgung Summe/Tag: (0,0,0,0,113,37,6,0)
WED, 21.04.2010, 22:041Versorgung Spiele: (2821) Aktiv=95 Inaktiv=10 Selbst=0 => Tuecher: 554 Werkzeug: 192

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)