City information

Taxation of BallerBurg

Marketplace
Wood54
Stone65
Ore4
Wool83
Food0
Cloth11
Tool15
Taler743
Occupancy314
Capacity1600
Occupation Percentage19.6%

Recent days' taxes Page << 1 ... 768 769 770 771 772 ... 1967 >>
TimeCodeDescription
MON, 29.05.2017, 20:002Versorgung Buerger: Anz=16/0 Baustellen=1 => Tuecher: 0 Nahrung: 400
MON, 29.05.2017, 20:003Vollstaendige Versorgung von Marktplatz. (0,1,0,0,0)
MON, 29.05.2017, 20:007Versorgung Summe/Tag: (0,0,0,0,13,0,0,0)
SUN, 28.05.2017, 20:001Versorgung Spiele: (4502) Aktiv=67 Inaktiv=0 Selbst=0 => Tuecher: 0 Werkzeug: 0
SUN, 28.05.2017, 20:002Versorgung Buerger: Anz=16/0 Baustellen=1 => Tuecher: 0 Nahrung: 400
SUN, 28.05.2017, 20:003Vollstaendige Versorgung von Marktplatz. (0,0,1,0,0)
SUN, 28.05.2017, 20:007Versorgung Summe/Tag: (0,0,0,0,13,0,0,0)
SAT, 27.05.2017, 20:001Versorgung Spiele: (4501) Aktiv=66 Inaktiv=0 Selbst=0 => Tuecher: 0 Werkzeug: 0
SAT, 27.05.2017, 20:002Versorgung Buerger: Anz=16/0 Baustellen=1 => Tuecher: 0 Nahrung: 400
SAT, 27.05.2017, 20:003Vollstaendige Versorgung von Marktplatz. (0,0,0,0,1)
SAT, 27.05.2017, 20:007Versorgung Summe/Tag: (0,0,0,0,13,0,0,0)
FRI, 26.05.2017, 00:001Versorgung Spiele: (4499) Aktiv=66 Inaktiv=0 Selbst=0 => Tuecher: 0 Werkzeug: 0

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)