City information

Taxation of LosVelozes

Marketplace
Wood490
Stone142
Ore91
Wool1567
Food177
Cloth0
Tool10
Taler32508
Occupancy2517
Capacity6500
Occupation Percentage38.7%

Recent days' taxes Page << 1 ... 898 899 900 901 902 ... 1123 >>
TimeCodeDescription
THU, 29.03.2007, 23:422Versorgung Buerger: Anz=72/0 Baustellen=0 => Tuecher: 576 Nahrung: 3600
THU, 29.03.2007, 23:423Vollstaendige Versorgung von Marktplatz. (8,2,3,8,5)
THU, 29.03.2007, 23:427Versorgung Summe/Tag: (0,0,0,0,120,37,6,0)
WED, 28.03.2007, 23:421Versorgung Spiele: (1701) Aktiv=96 Inaktiv=0 Selbst=0 => Tuecher: 534 Werkzeug: 174
WED, 28.03.2007, 23:422Versorgung Buerger: Anz=72/0 Baustellen=0 => Tuecher: 576 Nahrung: 3600
WED, 28.03.2007, 23:423Vollstaendige Versorgung von Marktplatz. (2,5,8,6,4)
WED, 28.03.2007, 23:427Versorgung Summe/Tag: (0,0,0,0,120,37,5,0)
TUE, 27.03.2007, 23:411Versorgung Spiele: (1700) Aktiv=96 Inaktiv=0 Selbst=0 => Tuecher: 534 Werkzeug: 174
TUE, 27.03.2007, 23:412Versorgung Buerger: Anz=72/0 Baustellen=0 => Tuecher: 576 Nahrung: 3600
TUE, 27.03.2007, 23:413Vollstaendige Versorgung von Marktplatz. (5,6,7,3,5)
TUE, 27.03.2007, 23:417Versorgung Summe/Tag: (0,0,0,0,120,37,6,0)
MON, 26.03.2007, 23:421Versorgung Spiele: (1699) Aktiv=96 Inaktiv=0 Selbst=0 => Tuecher: 534 Werkzeug: 174

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)