City information

Taxation of LosVelozes

Marketplace
Wood133
Stone297
Ore14
Wool219
Food293
Cloth0
Tool0
Taler32500
Occupancy956
Capacity6500
Occupation Percentage14.7%

Recent days' taxes Page << 1 ... 907 908 909 910 911 ... 1123 >>
TimeCodeDescription
THU, 01.03.2007, 23:332Versorgung Buerger: Anz=71/0 Baustellen=0 => Tuecher: 568 Nahrung: 3550
THU, 01.03.2007, 23:333Vollstaendige Versorgung von Marktplatz. (4,3,6,4,8)
THU, 01.03.2007, 23:337Versorgung Summe/Tag: (0,0,0,0,118,37,6,0)
WED, 28.02.2007, 23:321Versorgung Spiele: (1673) Aktiv=95 Inaktiv=0 Selbst=0 => Tuecher: 557 Werkzeug: 180
WED, 28.02.2007, 23:322Versorgung Buerger: Anz=71/0 Baustellen=0 => Tuecher: 568 Nahrung: 3550
WED, 28.02.2007, 23:324Versorgung ueber Lager abgewickelt.
WED, 28.02.2007, 23:327Versorgung Summe/Tag: (0,0,0,0,119,38,6,0)
TUE, 27.02.2007, 23:321Versorgung Spiele: (1672) Aktiv=95 Inaktiv=0 Selbst=0 => Tuecher: 554 Werkzeug: 179
TUE, 27.02.2007, 23:322Versorgung Buerger: Anz=71/0 Baustellen=0 => Tuecher: 568 Nahrung: 3550
TUE, 27.02.2007, 23:323Vollstaendige Versorgung von Marktplatz. (7,3,5,5,6)
TUE, 27.02.2007, 23:327Versorgung Summe/Tag: (0,0,0,0,118,38,6,0)
MON, 26.02.2007, 23:331Versorgung Spiele: (1671) Aktiv=95 Inaktiv=0 Selbst=0 => Tuecher: 554 Werkzeug: 179

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)