City information

Taxation of LosVelozes

Marketplace
Wood133
Stone297
Ore14
Wool219
Food293
Cloth0
Tool0
Taler32500
Occupancy956
Capacity6500
Occupation Percentage14.7%

Recent days' taxes Page << 1 ... 910 911 912 913 914 ... 1123 >>
TimeCodeDescription
MON, 19.02.2007, 23:312Versorgung Buerger: Anz=71/0 Baustellen=0 => Tuecher: 568 Nahrung: 3550
MON, 19.02.2007, 23:313Vollstaendige Versorgung von Marktplatz. (7,4,7,6,2)
MON, 19.02.2007, 23:317Versorgung Summe/Tag: (0,0,0,0,119,37,6,0)
SUN, 18.02.2007, 23:311Versorgung Spiele: (1663) Aktiv=95 Inaktiv=0 Selbst=0 => Tuecher: 554 Werkzeug: 179
SUN, 18.02.2007, 23:312Versorgung Buerger: Anz=71/0 Baustellen=0 => Tuecher: 568 Nahrung: 3550
SUN, 18.02.2007, 23:313Vollstaendige Versorgung von Marktplatz. (4,6,4,7,4)
SUN, 18.02.2007, 23:317Versorgung Summe/Tag: (0,0,0,0,118,37,6,0)
SAT, 17.02.2007, 23:311Versorgung Spiele: (1662) Aktiv=95 Inaktiv=0 Selbst=0 => Tuecher: 554 Werkzeug: 179
SAT, 17.02.2007, 23:312Versorgung Buerger: Anz=71/0 Baustellen=0 => Tuecher: 568 Nahrung: 3550
SAT, 17.02.2007, 23:313Vollstaendige Versorgung von Marktplatz. (6,4,4,5,6)
SAT, 17.02.2007, 23:317Versorgung Summe/Tag: (0,0,0,0,118,37,6,0)
FRI, 16.02.2007, 23:311Versorgung Spiele: (1661) Aktiv=95 Inaktiv=0 Selbst=0 => Tuecher: 554 Werkzeug: 179

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)