City information

Taxation of LosVelozes

Marketplace
Wood205
Stone90
Ore337
Wool498
Food145
Cloth0
Tool0
Taler32516
Occupancy1275
Capacity6500
Occupation Percentage19.6%

Recent days' taxes Page << 1 ... 935 936 937 938 939 ... 1123 >>
TimeCodeDescription
MON, 04.12.2006, 23:042Versorgung Buerger: Anz=67/0 Baustellen=0 => Tuecher: 536 Nahrung: 3350
MON, 04.12.2006, 23:044Versorgung ueber Lager abgewickelt.
MON, 04.12.2006, 23:047Versorgung Summe/Tag: (0,0,0,0,111,35,6,0)
SUN, 03.12.2006, 23:031Versorgung Spiele: (1586) Aktiv=93 Inaktiv=0 Selbst=0 => Tuecher: 531 Werkzeug: 173
SUN, 03.12.2006, 23:032Versorgung Buerger: Anz=67/0 Baustellen=0 => Tuecher: 536 Nahrung: 3350
SUN, 03.12.2006, 23:033Vollstaendige Versorgung von Marktplatz. (1,7,2,7,7)
SUN, 03.12.2006, 23:037Versorgung Summe/Tag: (0,0,0,0,111,36,6,0)
SAT, 02.12.2006, 22:571Versorgung Spiele: (1585) Aktiv=93 Inaktiv=0 Selbst=0 => Tuecher: 531 Werkzeug: 173
SAT, 02.12.2006, 22:572Versorgung Buerger: Anz=67/0 Baustellen=0 => Tuecher: 536 Nahrung: 3350
SAT, 02.12.2006, 22:573Vollstaendige Versorgung von Marktplatz. (2,5,9,5,3)
SAT, 02.12.2006, 22:577Versorgung Summe/Tag: (0,0,0,0,112,35,6,0)
FRI, 01.12.2006, 22:571Versorgung Spiele: (1584) Aktiv=93 Inaktiv=0 Selbst=0 => Tuecher: 531 Werkzeug: 173

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)