City information

Taxation of LosVelozes

Marketplace
Wood163
Stone103
Ore22
Wool757
Food554
Cloth0
Tool10
Taler32527
Occupancy1649
Capacity6500
Occupation Percentage25.4%

Recent days' taxes Page << 1 ... 1033 1034 1035 1036 1037 ... 1123 >>
TimeCodeDescription
WED, 08.02.2006, 21:492Versorgung Buerger: Anz=72/0 Baustellen=0 => Tuecher: 576 Nahrung: 3600
WED, 08.02.2006, 21:493Vollstaendige Versorgung von Marktplatz. (5,7,5,4,4)
WED, 08.02.2006, 21:497Versorgung Summe/Tag: (0,0,0,0,120,36,6,0)
TUE, 07.02.2006, 21:491Versorgung Spiele: (1287) Aktiv=91 Inaktiv=0 Selbst=0 => Tuecher: 514 Werkzeug: 169
TUE, 07.02.2006, 21:492Versorgung Buerger: Anz=72/0 Baustellen=0 => Tuecher: 576 Nahrung: 3600
TUE, 07.02.2006, 21:493Vollstaendige Versorgung von Marktplatz. (6,3,3,6,7)
TUE, 07.02.2006, 21:497Versorgung Summe/Tag: (0,0,0,0,120,36,5,0)
MON, 06.02.2006, 21:491Versorgung Spiele: (1286) Aktiv=91 Inaktiv=0 Selbst=0 => Tuecher: 514 Werkzeug: 169
MON, 06.02.2006, 21:492Versorgung Buerger: Anz=72/0 Baustellen=0 => Tuecher: 576 Nahrung: 3600
MON, 06.02.2006, 21:493Vollstaendige Versorgung von Marktplatz. (8,2,5,6,4)
MON, 06.02.2006, 21:497Versorgung Summe/Tag: (0,0,0,0,120,36,6,0)
SUN, 05.02.2006, 21:491Versorgung Spiele: (1285) Aktiv=91 Inaktiv=0 Selbst=0 => Tuecher: 514 Werkzeug: 169

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)