City information

Taxation of LosVelozes

Marketplace
Wood68
Stone45
Ore5
Wool440
Food327
Cloth0
Tool0
Taler32500
Occupancy885
Capacity6500
Occupation Percentage13.6%

Recent days' taxes Page << 1 ... 866 867 868 869 870 ... 1123 >>
TimeCodeDescription
FRI, 06.07.2007, 00:032Versorgung Buerger: Anz=76/0 Baustellen=0 => Tuecher: 608 Nahrung: 3800
FRI, 06.07.2007, 00:033Vollstaendige Versorgung von Marktplatz. (6,5,9,5,2)
FRI, 06.07.2007, 00:037Versorgung Summe/Tag: (0,0,0,0,127,39,7,0)
THU, 05.07.2007, 00:031Versorgung Spiele: (1799) Aktiv=99 Inaktiv=0 Selbst=0 => Tuecher: 558 Werkzeug: 182
THU, 05.07.2007, 00:032Versorgung Buerger: Anz=76/0 Baustellen=0 => Tuecher: 608 Nahrung: 3800
THU, 05.07.2007, 00:033Vollstaendige Versorgung von Marktplatz. (6,3,4,5,9)
THU, 05.07.2007, 00:037Versorgung Summe/Tag: (0,0,0,0,127,39,6,0)
WED, 04.07.2007, 00:021Versorgung Spiele: (1798) Aktiv=99 Inaktiv=0 Selbst=0 => Tuecher: 558 Werkzeug: 182
WED, 04.07.2007, 00:022Versorgung Buerger: Anz=76/0 Baustellen=0 => Tuecher: 608 Nahrung: 3800
WED, 04.07.2007, 00:023Vollstaendige Versorgung von Marktplatz. (3,6,5,6,7)
WED, 04.07.2007, 00:027Versorgung Summe/Tag: (0,0,0,0,126,39,6,0)
TUE, 03.07.2007, 00:031Versorgung Spiele: (1797) Aktiv=99 Inaktiv=0 Selbst=0 => Tuecher: 558 Werkzeug: 182

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)