City information

Taxation of LosVelozes

Marketplace
Wood463
Stone257
Ore87
Wool763
Food420
Cloth0
Tool0
Taler32508
Occupancy1990
Capacity6500
Occupation Percentage30.6%

Recent days' taxes Page << 1 ... 874 875 876 877 878 ... 1123 >>
TimeCodeDescription
TUE, 12.06.2007, 00:002Versorgung Buerger: Anz=77/0 Baustellen=0 => Tuecher: 616 Nahrung: 3850
TUE, 12.06.2007, 00:003Vollstaendige Versorgung von Marktplatz. (7,4,5,7,4)
TUE, 12.06.2007, 00:007Versorgung Summe/Tag: (0,0,0,0,129,39,6,0)
MON, 11.06.2007, 00:001Versorgung Spiele: (1775) Aktiv=99 Inaktiv=0 Selbst=0 => Tuecher: 558 Werkzeug: 182
MON, 11.06.2007, 00:002Versorgung Buerger: Anz=76/0 Baustellen=0 => Tuecher: 608 Nahrung: 3800
MON, 11.06.2007, 00:003Vollstaendige Versorgung von Marktplatz. (5,7,4,7,4)
MON, 11.06.2007, 00:007Versorgung Summe/Tag: (0,0,0,0,127,39,6,0)
SAT, 09.06.2007, 23:591Versorgung Spiele: (1774) Aktiv=99 Inaktiv=0 Selbst=0 => Tuecher: 558 Werkzeug: 182
SAT, 09.06.2007, 23:592Versorgung Buerger: Anz=75/0 Baustellen=0 => Tuecher: 600 Nahrung: 3750
SAT, 09.06.2007, 23:593Vollstaendige Versorgung von Marktplatz. (2,8,8,4,5)
SAT, 09.06.2007, 23:597Versorgung Summe/Tag: (0,0,0,0,125,39,6,0)
FRI, 08.06.2007, 23:591Versorgung Spiele: (1773) Aktiv=99 Inaktiv=0 Selbst=0 => Tuecher: 558 Werkzeug: 182

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)