City information

Taxation of CAMELOT

Marketplace
Wood243
Stone395
Ore300
Wool274
Food96
Cloth0
Tool0
Taler3887
Occupancy1308
Capacity2000
Occupation Percentage65.4%

Recent days' taxes Page << 1 ... 860 861 862 863 864 ... 1138 >>
TimeCodeDescription
SUN, 16.09.2007, 00:202Versorgung Buerger: Anz=33/0 Baustellen=0 => Tuecher: 264 Nahrung: 1650
SUN, 16.09.2007, 00:203Vollstaendige Versorgung von Marktplatz. (2,2,2,3,4)
SUN, 16.09.2007, 00:207Versorgung Summe/Tag: (0,0,0,0,55,21,4,0)
SAT, 15.09.2007, 00:211Versorgung Spiele: (875) Aktiv=56 Inaktiv=0 Selbst=0 => Tuecher: 371 Werkzeug: 114
SAT, 15.09.2007, 00:212Versorgung Buerger: Anz=33/0 Baustellen=0 => Tuecher: 264 Nahrung: 1650
SAT, 15.09.2007, 00:213Vollstaendige Versorgung von Marktplatz. (3,3,3,2,2)
SAT, 15.09.2007, 00:217Versorgung Summe/Tag: (0,0,0,0,55,21,4,0)
FRI, 14.09.2007, 00:201Versorgung Spiele: (874) Aktiv=56 Inaktiv=0 Selbst=0 => Tuecher: 371 Werkzeug: 114
FRI, 14.09.2007, 00:202Versorgung Buerger: Anz=33/0 Baustellen=0 => Tuecher: 264 Nahrung: 1650
FRI, 14.09.2007, 00:203Vollstaendige Versorgung von Marktplatz. (3,2,2,3,3)
FRI, 14.09.2007, 00:207Versorgung Summe/Tag: (0,0,0,0,55,21,3,0)
THU, 13.09.2007, 00:201Versorgung Spiele: (873) Aktiv=56 Inaktiv=0 Selbst=0 => Tuecher: 371 Werkzeug: 114

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)