City information

Taxation of LosVelozes

Marketplace
Wood205
Stone132
Ore477
Wool2230
Food227
Cloth0
Tool0
Taler32651
Occupancy3271
Capacity6500
Occupation Percentage50.3%

Recent days' taxes Page << 1 ... 871 872 873 874 875 ... 1123 >>
TimeCodeDescription
THU, 21.06.2007, 00:002Versorgung Buerger: Anz=76/0 Baustellen=0 => Tuecher: 608 Nahrung: 3800
THU, 21.06.2007, 00:003Vollstaendige Versorgung von Marktplatz. (4,6,6,4,7)
THU, 21.06.2007, 00:007Versorgung Summe/Tag: (0,0,0,0,126,39,6,0)
WED, 20.06.2007, 00:011Versorgung Spiele: (1784) Aktiv=99 Inaktiv=0 Selbst=0 => Tuecher: 558 Werkzeug: 182
WED, 20.06.2007, 00:012Versorgung Buerger: Anz=76/0 Baustellen=0 => Tuecher: 608 Nahrung: 3800
WED, 20.06.2007, 00:013Vollstaendige Versorgung von Marktplatz. (5,4,5,5,8)
WED, 20.06.2007, 00:017Versorgung Summe/Tag: (0,0,0,0,127,39,6,0)
TUE, 19.06.2007, 00:001Versorgung Spiele: (1783) Aktiv=99 Inaktiv=0 Selbst=0 => Tuecher: 558 Werkzeug: 182
TUE, 19.06.2007, 00:002Versorgung Buerger: Anz=76/0 Baustellen=0 => Tuecher: 608 Nahrung: 3800
TUE, 19.06.2007, 00:003Vollstaendige Versorgung von Marktplatz. (7,4,7,3,6)
TUE, 19.06.2007, 00:007Versorgung Summe/Tag: (0,0,0,0,126,39,6,0)
MON, 18.06.2007, 00:011Versorgung Spiele: (1782) Aktiv=99 Inaktiv=0 Selbst=0 => Tuecher: 558 Werkzeug: 182

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)