City information

Taxation of LosVelozes

Marketplace
Wood5209
Stone4
Ore4
Wool26
Food9
Cloth0
Tool0
Taler32548
Occupancy5252
Capacity6500
Occupation Percentage80.8%

Recent days' taxes Page << 1 ... 786 787 788 789 790 ... 1123 >>
TimeCodeDescription
MON, 10.03.2008, 22:082Versorgung Buerger: Anz=62/0 Baustellen=0 => Tuecher: 496 Nahrung: 3100
MON, 10.03.2008, 22:083Vollstaendige Versorgung von Marktplatz. (5,5,4,4,3)
MON, 10.03.2008, 22:087Versorgung Summe/Tag: (0,0,0,0,104,28,5,0)
SUN, 09.03.2008, 22:061Versorgung Spiele: (2048) Aktiv=76 Inaktiv=19 Selbst=0 => Tuecher: 361 Werkzeug: 142
SUN, 09.03.2008, 22:062Versorgung Buerger: Anz=62/0 Baustellen=0 => Tuecher: 496 Nahrung: 3100
SUN, 09.03.2008, 22:063Vollstaendige Versorgung von Marktplatz. (6,5,6,3,1)
SUN, 09.03.2008, 22:067Versorgung Summe/Tag: (0,0,0,0,104,29,4,0)
SAT, 08.03.2008, 22:061Versorgung Spiele: (2047) Aktiv=76 Inaktiv=19 Selbst=0 => Tuecher: 361 Werkzeug: 142
SAT, 08.03.2008, 22:062Versorgung Buerger: Anz=62/0 Baustellen=0 => Tuecher: 496 Nahrung: 3100
SAT, 08.03.2008, 22:063Vollstaendige Versorgung von Marktplatz. (8,3,1,5,4)
SAT, 08.03.2008, 22:067Versorgung Summe/Tag: (0,0,0,0,104,28,5,0)
FRI, 07.03.2008, 22:071Versorgung Spiele: (2046) Aktiv=76 Inaktiv=19 Selbst=0 => Tuecher: 361 Werkzeug: 142

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)